DeadCore (2014) DeadCore released in 2014 is a Indie game published by Bandai Namco Entertainment developed by 5 Bits Games for the platforms Linux PC (Microsoft Windows) Mac. Buy DeadCore as a Steam Key. After an endless fall through powerful magnetic storms. Your memory erased, you start exploring the world around you. Someone or something is pushing you higher and higher. Suddenly, you spot the most gigantic Tower emerging from the mists. Deadcore: 4 hardcore zombie novellas Join authors Randy Chandler, Ben Cheetham, Edward M. Erdelac, and David James Keaton as they unleash the carnage while breathing new life, and death, into the zombie genre.
Developers | |
---|---|
Publishers | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | August 7, 2014 |
macOS (OS X) | August 7, 2014 |
Linux | August 7, 2014 |
Reception | |
Metacritic | 78 |
OpenCritic | 60 |
IGDB | 63 |
|
Key points
- Originally titled Deadlock during development.[2]
General information
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Gamesplanet | ||||
Humble Store | ||||
Steam |
- All versions require SteamDRM.

Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | HKEY_CURRENT_USERSOFTWARE5 Bits GamesDeadCore[Note 2] <path-to-game><user-id>settings.save |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location[edit]
System | Location |
---|---|
Windows | <path-to-game><user-id>story.save[Note 2] |
macOS (OS X) | |
Linux |
Save game cloud syncing[edit]
Video settings[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | 70-90° vertical (default is 82.50°).[3] | ||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Some post processing form included with highest Post Process custom setting. | ||
Vertical sync (Vsync) | Disabled by default. Set preset to Custom to access. Regular and half. | ||
60 FPS and 120+ FPS | No frame rate cap, but character movement and animations are locked to ≈50 FPS making game look stuttery.[4] See Stuttering. |

Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Deadcore For Mac Os
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
VR support[edit]
3D modes | Native | Notes |
---|---|---|
Native 3D | ||
Nvidia 3D Vision | See Helix Mod: DeadCore. |

Issues fixed[edit]
Stuttering[edit]
- Player model is tied to physics, which runs at 50fps (your monitor works at still runs only ~60/120/144 FPS). This produces consistent micro-stutter, which makes the game feel like it s running at 20fps, even if it is running at 200+fps. A player made mod detaches camera from player model, making the whole game run much smoother.
- Windows version only.
Install smooth camera mod[4] |
---|
Notes
|
Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 2 GHz | Intel Core i5 quad core 3 GHz AMD FX-6200 3.8 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8800GT ATI Radeon HD 3850 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 660 ATI Radeon HD 7850 1 GB of VRAM |
Sound (audio device) | DirectX sound card | |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | Intel Core i5 2.3 GHz | Intel Core i5 Quad 3 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD4000 | Nvidia GeForce GTX 775m 1 GB of VRAM |
Sound (audio device) | Integrated chipset | |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | SteamOS, Ubuntu 14.04 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 2 GHz | Intel Core i5 quad core 3 GHz AMD FX-6200 3.8 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 2 GHz | Nvidia GeForce GTX 660 ATI Radeon HD 7850 1 GB of VRAM |
Sound (audio device) | Integrated chipset | |
Other | Broadband Internet connection |
Notes
Deadcore For Macbook Air
- ↑Unity engine build: 4.6.3f1[1]
- ↑ 2.02.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
Deadcore For Macbook Pro
- ↑Verified by User:Anonymous on 2016-07-19
- ↑Deadlock changes its name and goes to GDC 2014! news - DeadCore | Desura
- ↑DeadCore | WSGF
- ↑ 4.04.1Does this game have an fps cap? :: DeadCore General Discussions
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Deadcore For Macbook
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