Have you ever wondered what it's like to create a video game?
InThe Final Hours of Portal 2 you'll step inside the offices of Valve inSeattle to experience the development of Portal 2 first hand.Journalist Geoff Keighley chronicles the creation of this new game andreveals never-before-told details that will be a must-read for any fanof Valve. The 15,000 word story is complemented by dozens of photos,interactive diagrams and multimedia features, plus interviews withValve founder Gabe Newell and actor Stephen Merchant (the voice ofWheatley).
In the Final Hours of Portal 2 Valve reveals:
The Final Hour of Portal 2 takes you deep within the top-secret office of Valve, creators of Half-Life, for an unvarnished, behind-the-scenes look at the making of its latest game Portal 2. Developed and published by Valve, Portal 2 is a FPS puzzle game that was released on April 29, 2011. It uses the same engine as half life series. Learn how to download and Install Portal 2 for free in this article and be sure to share with your friends. According to Steam, The Final hours of Portal 2 reveals: That Portal 2 actually began as a prequel to the first game without portals or GLaDOS. The Directed Design Experiments created after Half-Life 2: Episode 2, including video of a never-before-disclosed project, Two Bots, One Wrench. How the story of Portal 2 evolved during development. From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game's story, The Final Hours of Portal 2 is a gripping and dramatic story.
- ThatPortal 2 actually began as a prequel to the first game. Hear thesurprising details of the story and see the art that was scrapped.
- TheDirected Design Experiments created after Half-Life 2: Episode 2,including video of a never-before-disclosed project, Two Bots, OneWrench.
- How the story of Portal 2 evolved during development. See images and read surprising details.
- How it worked with Jonathan Coulton to create 'Want You Gone,' the closing song to the game.
Portal 2 - The Final Hours Cracker
Interactive Highlights include:
- Play with portals in an interactive diagram where you learn how portals work.
- 360 degree panorama photos of the Valve office and design labs.
- Listen to the songs that inspired the Portal 2 development team.
- Hear Jonathan Coulton's Portal 2 song in various stages of development.
- Puppet Wheatley in an interactive experience
- Destroy Aperture Science by wiping your fingers over the screen.
- Interact with fans and voice your opinion via polls and a feedback form.